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- #MONOGAME FOR VISUAL STUDIO 2017 HOW TO#
- #MONOGAME FOR VISUAL STUDIO 2017 INSTALL#
- #MONOGAME FOR VISUAL STUDIO 2017 FULL#
- #MONOGAME FOR VISUAL STUDIO 2017 ANDROID#
- #MONOGAME FOR VISUAL STUDIO 2017 SOFTWARE#
#MONOGAME FOR VISUAL STUDIO 2017 INSTALL#
When you install Visual Studio 2015 using the default options, you have a fully working. Getting Started with Visual Studio 2015 (Slides for reference, can be found here on SlideShare) 1. So I’ll run through here a summation of the videos. It’s a bit more work and sometimes when it’s written down it’s easier to refer to. When I record such videos (as above), I also like to follow up with the slightly longer text version (just because some prefer not to watch videos).
#MONOGAME FOR VISUAL STUDIO 2017 HOW TO#
#MONOGAME FOR VISUAL STUDIO 2017 ANDROID#
What you need to get running with Android.What platforms are supported out of the box with each version.All of this prompted me to pick up the recording devices and record two video sessions, which you can check out below:Įach video has links to the source slides in the comments and walks through: Sadly, the last I usually struggle with as I down my 5th latte for the day and it’s only 10am. Now I get many questions or queries are posted on the MonoGame GitHub site and its accompanying Community forums about how to get started with MonoGame, how to build for platform X or where the nearest coffee shop is where I can start coding. Getting Started with MonoGame using Visual Studio Game Development is a very personal thing and the tool you choose should be your choice! If you end up getting lost, then try something else until you find the right home for YOU. My advice (as ever) has always been to choose what is the right fit for YOU and go with it. There are those who then also like to go even lower but we shall not mention such things so as not to scare the birds, lest they fly away. So if you prefer to control all the bits of your game and not rely on things being done for you, it’s a better fit.
#MONOGAME FOR VISUAL STUDIO 2017 FULL#
![monogame for visual studio 2017 monogame for visual studio 2017](https://www.industrian.net/assets/img/setting-up-monogame3.png)
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Thanks as always to all the hard work from the MG developer community that made this release possible! You can check out the full details on the 3.6 release on MonoGame 3.6 Maby Tom Spilman in News, Releases We are happy to say that MonoGame 3.6 is now available for download. With this new big release, the Monogame also kept pace and released the latest version of the framework, MonoGame 3.6, which includes full support for Visual Studio 2017.
#MONOGAME FOR VISUAL STUDIO 2017 SOFTWARE#
Visual Studio enables developers to Build / Manage / Deploy and maintain almost any software solution, especially on the Cloud. They truly believe in the “Build it once, Ship everywhere” moto.Īs of March 2017, Microsoft has now released their next generation development management suite called Visual Studio 2017 (actually I’m running out of different things to call Visual Studio with all the hats it wears). Check out the MonoGame Framework on their awesome site with an even more awesome URL: (Sooo cool) MonoGame has even extended the Content pipeline that XNA introduces (an asset management system) to also make assets like Art, Textures, Models and so on, work for every platform from a single configuration / building platform.
![monogame for visual studio 2017 monogame for visual studio 2017](https://miro.medium.com/max/800/1*FAmcSVKLFg6H7b082Gtf4g.png)
What makes MonoGame far better than its XNA heritage, is that MonoGame is built from the ground up to be multi-platform, supporting many of today’s modern platforms, including: MonoGame (for those of you not yet aware) is a Game Building Framework / API born from the ashes that was the Microsoft XNA Framework that provides a very easy to use API to build games.